Infection Game Overview
Infection is an engaging distributed game designed for 1 Master and multiple players using micro:bit devices. The objective is to stop a disease outbreak before all players are infected. The game begins with one player designated as "patient zero" who infects others through proximity, simulating the spread of illness. Players must work together to survive the outbreak, making it a fun and interactive way to learn about disease transmission and teamwork.
Key Features:
- Player Interaction: Requires at least 5 players, including a Master, to facilitate gameplay.
- Proximity-Based Infection: Players can transmit the disease when they are close enough to each other, adding a physical activity element.
- Incubation and Symptoms: Players experience an incubation period before showing symptoms, enhancing the game's realism.
- Visual Feedback: The game uses icons on the micro:bit display to indicate player health status (healthy, sick, dead).
Use Cases:
- Educational Settings: Ideal for classrooms to teach concepts of health, biology, and teamwork.
- Outdoor Activities: Best played in open spaces, promoting physical activity and engagement among participants.

